For a Check to be rolled the Storyteller must set the difficulty as one of “trivial, “easy”, “moderate”, “hard”, or “impossible”. This judgement should consider the inherent difficulty of the action, the Backgrounds of all Characters involved, and any other context that seems relevant. This subjective difficulty translates directly to a target number for the check, meaning only dice that roll greater than or equal to the target number count as successes.

DifficultyTarget Number
TrivialAll dice are successes
EasyAll dice 4 or above are successes
ModerateAll dice 5 or above are successes
HardAll dice showing 6 are successes
ImpossibleAll dice are failures