This section describes a way for the storyteller to represent Characters and terrain during a conflict, potentially without a map of the battlefield. Simply put, a battlefield is a graph of zones.
At the appropriate scale, battlefields are very useful for visualizing terrain. All battlefields are a collection of zones which are typically presented as a drawing or collection of figurines and set pieces. Battlefields are an excellent tool for keeping track of spacial information in a story.
Below is a battlefield of a castle consisting of tower and wall segments 1-5 and 1-6 respectively, a keep, a gate, and a courtyard divided into sections based on the cardinal directions.
