This may need to be taken apart into an example and an explanation but for now both will live here.
When you you take damage (someone nets successes on a roll to cause you harm) you will take wounds. Something, likely a new Attribute I will be calling Armor will determine how much damage you take. My current though is that successes on damage/tougness=new wounds though this is subject to change. These should be listed on a wounds list rather than the backgrounds list as they can kill you.
| phy | men | soc | spi | description |
|---|---|---|---|---|
| x | don’t heal | |||
| x | stab wound | |||
| x | broken ribs | |||
| x | paranoid | |||
might use this if there are issues with people putting multiple types on wounds.
| type | description |
|---|---|
| phy | stabbed |
| spi | physical wounds don’t heal |