Characters will have defenses derived from the combination of each of their attributes (mind, body, spirit, and social) and either Health or Armor. There will be a little grid that gets filled in. The derived stats are the lower of the two in each instance so with 2 social and 3 armor, social armor would be 2.

armorhealth
23
physical422
mental323
spiritual222
social111

this probably also needs to be split into a definition and an example.