Characters will have defenses derived from the combination of each of their attributes (mind, body, spirit, and social) and either Health or Armor. There will be a little grid that gets filled in. The derived stats are the lower of the two in each instance so with 2 social and 3 armor, social armor would be 2.
| armor | health | ||
|---|---|---|---|
| 2 | 3 | ||
| physical | 4 | 2 | 2 |
| mental | 3 | 2 | 3 |
| spiritual | 2 | 2 | 2 |
| social | 1 | 1 | 1 |
this probably also needs to be split into a definition and an example.